Worlds in
development
A look at the kinds of worlds, tones, characters, and systems House of Ashé is built to develop — from family adventure and action fantasy to gritty reimaginings, shorts, games, and cinematic stories.
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A look at the kinds of worlds, tones, characters, and systems House of Ashé is built to develop — from family adventure and action fantasy to gritty reimaginings, shorts, games, and cinematic stories.
These projects represent the range of House of Ashé: character-driven worlds, high-concept remixes, stylized action, emotional mythology, and IP systems designed to grow across formats.
Heroes, villains, crews, families, mentors, monsters, and symbolic figures built with personality and story purpose.
Settings with rules, culture, tone, conflict, visual motifs, and expandable story engines.
Visual direction that makes each project feel distinct while still belonging to a strong creative voice.
Concepts shaped to move toward pitch decks, websites, trailers, games, comics, films, or series formats.
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Carlito and Bandido move through dream worlds where imagination becomes playable reality.
A gothic, charismatic, political, darker reimagining of Oz paying homage to the true tone of the original books with rebellion, myth, monsters, and heart.
High momentum martial arts energy, mythic combat, a story that lives as an animated film and fighting game. A story about redemption, the human spirit, the unwavering ability to keep moving forward finding solutions during moments of chaos.
A young Buddha in NYC moves through kindness, rhythm, demons, and divine timing.
In a world where the worst crooks are the authority figures in charge creating laws. Lines get blurred when we see why people challenge the system just to survive.
Bold 100 story mecha spectacle with larger-than-life Wrestling antics vs Humongous alien invasions. Mechs vs Kaiju with a comedic twist.
An ancient hybrid human/monkey species attempt to convince humanity to stop polluting the planet because its going to be too late to save the planet we share.
A grief-powered robot hero story about evolution, integration, the shadow self. Using pain as fuel. Free-will, identity, sentience, tenacity and rebirth.
A growing universe of pitches, concepts, characters, games, films, and visual development systems.
Experience across advertising, packaging, collectibles, games, entertainment, and licensed brand presentation — supporting how major IPs are presented, packaged, and brought to audiences.
Bring us the spark. We’ll help define the world around it.
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